Super Mario RPG Part 4!
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We start off with 65 Rules For Dating My Gay Friend John, the terrible 6 Doors of Disappointment, the insane boss rush that is the final stage, discussing the physiology of Exor, casting a new hypothetical Super Mario Brothers movie, we trade Culex strategies, Matthew relies on Geno Flash to win the game, and we try to figure out who some of these late game bosses are. There's final thoughts on the game with no set rating system, and most importantly we break down the government structure and long-con of the Mushroom Kingdom. Spoiler: Mario is a useful idiot.
This week: We finish the game!
Next week: We get to the Gummi Ship in Kingdom Hearts 1!
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