We attempt our first in a... well, possible series of looking at terrible RPGs with the baffling, barely translated, Super Ninja Boy. This early SNES JRPG takes some great ideas and combines them with inscrutible translation, laggy controls, and the highest random encounter ratio of any game we've ever played. We're joined from the Comrade Radio Boss Malcolm Nygard for this exercise in self-harm. I hope you like it!
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